Split

With powers that can twist the reality itself, two creatures trapped in a research facility are trying to escape.

Split is a puzzle-platformer for two players. (Or one player with especially good coordination skills). It consists of 5 brain twisting levels and has about 30 minutes of playing time.

Contributions

The game was created during a week-long game jam with a team of four. The theme of the jam was “The Twist”. Our interpretation of the topic was to twist the genre of split screen games in a way that you could travel through the split, to each others’ screens. My contributions included:

  • Core mechanic design (collab)
  • Puzzle design (collab)
  • UI design
  • Character art and animation